Welcome to the Mega Man 8-Bit Deathmatch Wiki!
We hope you enjoy this continually growing database of this fantastic Skulltag mod. Please feel free to contribute, as this Wiki is made by people just like you!

There are 284 articles and growing since this wiki was founded in October 2010. Keep up the good work!

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Story Mode
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About the Game
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Latest News

March 29th, 2015

This Wiki has been orphaned. Don't expect any activity from the team anymore.

October 10th, 2012

It's about time we got this wiki back in action! Human Destroyer (HD_ on Cutstuff) has been promoted to Wiki Admin! In addition, the news page is going to be used more often (hopefully).

Messatsu has released a new launcher for testing out Zandronum with MM8BDM! Topic's right here!

October 19th, 2011

Due to excessive vandalism acts toward not only this wikia but also to its community and members, a higher security level has been ensued. Anonymous editing has been disabled. You can still register and log in to edit or create articles.

August 19th, 2011

Mega Man 8-Bit Deathmatch version 2c Released! The second major bugfix update, v2c completely changes how Junk Shield works, fixes and balances a number of weapons, and most importantly, re-upgrades Skulltag back to v98e-Alpha!

June 20th, 2011

Screw Scramble Released! A new game mode modification has been released. The object of this team-based mode is to retrieve screws from dead players and return them to Auto or Reggae. The first team to hit 150 wins!

June 10th, 2011

Official Release of MM7 Expansion Pack!

The MM7 Expansion pack is finally here! (v2b) This contains 12 new maps, 8 new weapons, and 2 new items! Get it now!

January 19th, 2011

Custom Content – Ivory-Pack released!

Forum regular and long-time contributor Ivory has released an officially endorsed map pack for Mega Man 8-Bit Deathmatch! Within this map pack lie 10 new Deathmatch maps, 3 new Capture the Flag maps, and maybe even a surprise or two. Check it out!

December 17, 2010

Mega Holiday Pack Released!

Chipper non-specific December holiday season, everyone! A series of Christmas-related skins and a spectacular new Christmas map has been released just in time for the holidays!

November 28, 2010

Mega Man 8-Bit Deathmatch version 1c Released!

While the main focus of this update is on bugfixes and weapon balances, this also brings us two new Capture the Flag maps as well as some interesting secret content...

November 2, 2010

Roboenza v2 released!

An update? Only two days after the initial release? You betcha! And with it, a number of nifty changes to the core gameplay. For example, zombies can now climb walls! Oh no!

October 31, 2010

Roboenza Mode and Halloween Skins released!

CutmanMike and the community unite to bring this deliciously sinister update to your Mega Man 8-Bit Deathmatch client. New skins and a new game mode await!

October 28, 2010

Mega Man 8-Bit Deathmatch version 1b released!

With this release comes a great number of bug fixes, balances, and four new Capture the Flag maps from the community.

October 8, 2010

Mega Man 8-Bit Deathmatch released!

Still playing the Mega Man 8-Bit Deathmatch SGC Demo? Anxiously awaiting the full version and all its awesome weaponry? Well the wait is over!

July 7th, 2010

Mega Man 8-Bit Deathmatch SGC Demo – Released for public!

Just a little taste of things to come. And what a delicious taste it is!

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